Defining a new Type from another

Defining a new type is a matter of deriving it from the one you need.

/* defining an alias for a basic type (equivalent to typedef int Integer in C)*/
[[SimpleType](/SimpleType)] public struct Integer : uint { }

/* Define a new type from a container like GLib.List with elements type GLib.Value */
public class ValueList : GLib.List<GLib.Value> {

        [CCode (has_construct_function = false)]
        protected ValueList ();
        public static GLib.Type get_type ();
}

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